Emberveil runs on a phone now. Full client, not companion app — and they want you to break it.
TL;DR
Android beta opens: combat, quests, chat, proximity voice, auction house, handheld. Isolated realm, fresh chars, wiped after. Wave invites after device survey.
What it is
Real client on Android, tested in-pocket for months by the team. Separate test realm: nothing carries over or back, everything wiped at end. "We would rather find out a build eats your gold somewhere the gold does not matter."
What it is not
Finished. Tested on builders' own phones — tells nothing about everyone else's devices. Hence the form: what phone, which Android, how much you play. First wave stays small on purpose.
Why it matters here
Second mobile client story this month next to WoWee's Android builds. Mobile goes from novelty to pattern when two independent teams ship it. Emberveil opened Aug 15 on UE5; three weeks later it's in pockets.
What's next
Apply via their form (game account, one minute). Watch wave pace — fast waves mean confidence, slow waves mean device fragmentation pain.