CORRECTED Oct 1: our entry said the site was unreachable and the status was under review. It is live, at warlords-of-azeroth.com, and it is running a specific and unusual ruleset worth naming. Vanilla-era, level 60 cap, no Death Knights, NO FACTIONS: Horde and Alliance group, guild, trade and talk together, and everyone is flagged for PvP everywhere outside sanctuaries. A three-tier territory system tells you which risk you are standing in, coloured, every time you cross a border: Safe drops nothing and PvP cannot start, Dangerous drops carried gold but keeps gear, Highly Dangerous drops gold AND gear into a chest your killer can loot, covering Stranglethorn, the Plaguelands, Burning Steppes, Winterspring, Silithus and more. It states there is no cash shop and no donor perks. PvP gear is crafted rather than earned: blacksmiths, leatherworkers and tailtails make Field Marshal sets, one per class, each piece needing materials from nine trades so armies are supplied by crafters who never fight, with no honour grind and no quartermaster. Guilds hold territory by capturing points in the deadliest zones. Realmlist logon.warlords-of-azeroth.com, launcher and account creation offered. popTier left unknown because the site publishes no population figure
Vanilla Last checked: October 1, 2026 Site listed