Ten more from the nostalgic directory, and why 90 others are waiting

October 4, 2026

Comprehensive Status Tracker, Emulation History & Development Directory

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By WoW Tracker Editorial ·

A second directory crawl, this time nostalgic.gg with 175 World of Warcraft listings against our 164 entries. After exact and fuzzy matching plus manual review of the ambiguous cases, 94 were genuinely not ours.

Ninety-four is not a batch, it is a backlog. So this is batch one of it: triaged by the directory's own Discord activity figures, audited first-party, ten added.

The ten

Server What it is Tier basis
PeruLand Peruvian progressive WotLK, battle-pass Season 1 opened Oct 3 unknown, no counter published
Kaelara WotLK-era community project, three languages tiny, site reads 0 online
VoidForge Ukrainian WotLK x50, single realm unknown, no counter published
WoWZull Custom races, scaling, cross-faction, Paragon unknown, 9,920 accounts is cumulative not concurrent
Tanados Custom 3.3.5a, self-described playable alpha dev, their words
Diablo-WoW Russian Mythic+ project, 37 online tiny, site's own 37
World of the Gods 255 superfun with item shop, news to July unknown, no counter published
Avalon Russian x3 with Demon Hunter, fel auction unknown, online field shows maintenance
MasterWoW Haste server, top-ten ladder all Offline unknown, idle ladder is not a reading
Emervoid German MoP and Legion, open bugtracker dev, systems in progress

Three bands from first-party counters, five unknown for lack of a figure, two dev on the projects' own descriptions.

Evaluated and skipped

WoWMythic renders a blank page even in a browser: HTTP 200 with nothing in it. There is no project to describe first-party, so there is no entry. Shadoria serves "this site is no longer available" in French: a takedown notice, not a server, and with no date it cannot enter as dead either. Both stay out.

Three domains from the triage do not resolve at all (wotlkplus, wowaddicts, nakama-wow). Those are leads for the re-probe pile, not entries.

The method note that matters

WoWZull publishes 9,920 registered accounts and 20,803 created characters, and it would be easy to band that as a population. It is not one. Cumulative registrations measure a project's history, and concurrent players measure its present, and a tracker that mixes them is lying by rounding. Same rule as ever: no concurrent figure, no band.

What remains

Roughly eighty unreviewed slugs from the same directory, plus the re-probe pile. They are queued in the order of the directory's activity figures, highest first, and the next batch follows the same rule: first-party read or no entry.

SOURCES: each project's own site, read October 4 2026 with a control domain probed in the same batch; nostalgic.gg's directory pages, used solely to discover project URLs and clearly labelled wherever their activity figures appear. Player counts are the projects' own widgets, self-reported. We did not create accounts and did not play. Related: how we review a private server, the correction policy, and the fifteen-server batch.